YAGER makes computer games and is based in Berlin, Germany. Founded in 1999 by 5 enthusiastic gamers, we combine long-term experience with a resilient and innovative spirit.
We are passionate about creating online action games with rich worlds, focused on social emergent gameplay. Our mission is to give players unique moments they can't wait to tell their friends about.
About the Role
We are currently seeking an experienced Technical Artist to support our team working on our next hit The Cycle: Frontier, a F2P multiplayer shooter packed with innovation. You will join in an exciting development phase and be part of an experienced team that has a lot to offer and encourages you to grow with us together!
We’re looking for someone who is excited to work on something truly unique that will leave a hallmark in the landscape of online shooter games. As a Technical Artist, you are someone who loves solving complex technical problems to push the artistic possibilities. Your primary duties, under the direction of the Lead Technical Artist are in leading the technical art team in making the game look great, perform great and making our tools and pipelines great.
Our commitment to Diversity
At YAGER we believe that the best gameplay stories are those shaped by other players. We know together is better and we celebrate the uniqueness and strength found in diversity. We know that an aligned and diverse team will outperform the sum of its parts.
We are committed to creating a safe working environment where a diverse mix of talented people come together to make great games for everyone and to increase diversity and inclusion in the game development industry.
Every hero has a backstory, and we welcome you to share yours with us, and become part of an inclusive team working on creating exhilarating and engaging socially emergent action games.
Is this role Remote, Hybrid or Berlin based?
This position can be full remote or on-site (hybrid).